“We expect a human-robot 
symbiosis in which it will be natural to see cooperation between robots 
and humans on both simple and complex tasks.”
-George Bekey, University of Southern California, 2005
“The
 second machine age will be characterized by countless instances of 
machine intelligence and billions of interconnected brains working 
together to better understand and improve our world.”
-Erik Brynjolfsson and Andrew McAfee, MIT, 2014
Who performs better: a computer or a human?
The
 short answer is obvious: it depends on the task. Computers are now 
unquestionably better at chess than even a grandmaster-grade human 
player, and the highly visible triumph of IBM’s Watson over the best 
Jeopardy players shows how artificial intelligence can be applied to a 
linguistically rich trivia contest. 
What might come next? Just 
this month, four of the top 10 poker players in the world played a marathon against a Carnegie Mellon computer. Given the complexities of 
no-limit Texas Hold’em, the result was not a Jeopardy-like rout, but the
 statistical tie elated the researchers. Each player played 20,000 
hands; a cumulative $170 million in chips was bet over the two-week 
competition. In the end, the humans came out less than $1 million ahead —
 even though the computer did things like betting $19,000 to win a $700 
pot.
Physical-world
 tasks are farther behind pure thought. In soccer competitions, robots are still decades away from impersonating, much less beating, human championship teams. Physical machine movement has yet to follow anything
 like Moore’s law, and team play is harder to model than individual 
contests.
 As these examples show, the race between people and computers/robots 
plays out differently, depending on the tasks being contested.
The
 long answer to the "who's better" question is emerging: a team of both.
 We will see the origin of the term “centaurs” presently, but I think 
this is going to be the most amazing domain, one in which each party 
does what it does best. We are seeing that teams of humans AND robots 
outperform either humans OR robots. Here are four domains in which 
progress is being made more rapidly than might be widely understood.
1)
 Audi has teamed with Stanford’s self-driving car lab to develop a TT that can beat a club-level human driver. There have yet to be 
head-to-head races, apparently, so human adrenaline hasn't played a 
role, nor have racing tactics come into play. The car simply follows a 
pre-programmed line and parameters around the course: it hasn't raced 
anyone and won yet.
 The centaurs are well developed here: stability control, anti-lock 
brakes, and sophisticated all-wheel-drive control systems all digitally 
amplify the skill of a human driver, so finding a "purely" human-driven 
car is less than straightforward.
Earlier this month Mercedes showed a driverless truck that can operate on public roads but still 
needs human drivers for navigating the start and finish of a trip as 
well as any diversions from clear, open highway such as snow covering 
lane lines, police officers directing traffic, or construction areas. 
It’s early, but eventually might the analogue of a “harbor pilot” carry 
over from sea to land?
2)
 The Internet is awash in images, some of them incredibly beautiful. Researchers at Yahoo Labs and the University of Barcelona have taught an algorithm to trawl through image databases and find beautiful but 
unpopular (under appreciated) images using the results of training 
sessions with human “votes.” 
As
 The Economist recently noted, the process of machine learning is itself
 undergoing rapid improvement, in part through the process of “deep 
learning” as developed by the giant web businesses with both massive 
data and effectively unlimited computing resources. Google and Facebook 
are familiar names on their list; Baidu is a newer entrant into the 
field, having made some high-profile hires. 
3)
 Chess has never been the same since Deep Blue defeated Gerry Kasparov, in part because of a software bug that led the human to infer that the 
machine was substantially smarter than he rather than allowing for the 
possibility that it was a dumb move.
 Since about 2013, teams of average players and good software have been 
able to defeat both grandmaster humans and computers. This type of match is where the "centaur" terminology first took hold. 
4)
 Exoskeletons are common in Hollywood sci-fi, but robots that encase a 
human body and amplify its capabilities are coming into use in several 
scenarios:
-Rehabilitation for stroke patients, amputees, and paralytics, among other populations
-DARPA wants soldiers to be able to march or run longer, with less fatigue
-In military and other similar scenarios, able-bodied humans can be augmented to increase their lifting capacity, for example
-The
 Da Vinci surgical robot is a specialized exoskeleton of a sort, 
extending a doctor’s finger manipulations into more precise movements in
 the surgical field.
One big challenge for all of these efforts 
is in making the power source light enough to work at human scale. In 
warehouses, to take a very rough approximation, a forklift truck 
typically weights 1.6 to 2 times the intended weight to be carried. If a
 human is intended to carry 200 additional pounds, that puts the 
exoskeleton in the 400-lb range, unloaded, so the whole package would be
 about 750 lb. Lowering the battery weight is the quickest way to shrink
 the total assembly, but physics is tough to cheat: a lot of battery 
power would be expended in carrying the battery, and carrying a frame 
sufficiently robust to support the battery.
It will bear 
watching to see how roboticists and computer scientists design the cyber
 side of the centaur, optimizing around human strengths that might be 
expressed in unpredictable ways. Similarly, training a human to leave 
part of the task to a machine, and not to overthink the transaction, 
might be tricky in certain situations. In others (traction control on 
the car for example), people are already augmented and don’t even 
realize it.
At the same time, centaurs will have to deal with the
 infinite supply of human stupidity: what will self-driving cars do when
 a drunk driver is headed the wrong way on a divided highway? Wall 
Street is one big centaur, as the recent charges in the 2009 flash crash reveal: a day trader in England apparently spoofed enough orders — 
manually rather than algorithmically — that programmatic trading bots 
reacted in unstable, unpredictable ways. The gambit seems to have 
worked: the day trader (who lived with his parents) made $40 million 
over four years.
 The point here is not what one Navinder Singh did or did not do, or 
when other actors in the flash crash might be identified, but simply 
that the interactions between clever (or less than clever) people and 
computerized entities will be a most complicated territory for the 
coming decades.
Once you start seeing the world this way, the 
potential possibilities expand far beyond websites, apps, or algorithms —
 there’s so much human work that can be done better. Consider travel: I 
would love to have a computer assistant work with me to book a trip. I 
have several free weekends, let’s say, and want to know the best, 
cheapest trip I should take. Right now it’s possible to spend hours 
looking at maps, air fares, hotel rates, weather predictions, and events
 calendars. A computer can’t tell me what I want — my preferences are 
dynamic, conditional, personal, and fickle — but right now the computer 
can’t really do a great job of letting me discover what I want either.
I
 have a suspicion some of these limitations are far from being solved. 
at the same time, whether it’s in the realm of computer-controlled tools
 (whether scalpels or lathes), transportation (personal drones are worth
 a book all by themselves), or human augmentation, the various tandems 
of human and computing capabilities will have far-reaching impact sooner
 than most anyone expects.